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    LA Noire (Edge review)

    “Indeed, drama is something at which the game excels. In comparison to, say, Heavy Rain, which aimed for emotional maturity but descended into melodramatic hokum, LA Noire has no desire to be anything other than pure pulp fiction, yet it achieves moments of more genuine poignancy on the way. In a game preoccupied with lurid murder and outlandish conspiracy, watching grief overwhelm the hitherto stoic features of a bereaved lover can be unexpectedly affecting.”

    I would like to see games, as an industry, try to tell simpler stories.

About

The personal weblog of Gareth Briggs, a young man interested in music, games, systems, writing, design, images, ideas, movement, beauty and control.

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