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Sequence (Edge review)
Interesting game from Iridium Studios, combining DDR-like mechanics with an RPG progression system in the vein of Puzzle Quest. You play as a spellcaster, where each spell requires a little musical piece to be played by matching the falling arrows. Particularly interesting to consider that the player is effectively mixing on the fly, choosing bits of music according to spell they think will be most effective in the current battle.
I’d post a trailer, but they made it look bad.


